![]() So even if the fix for the change to iOS 9 is super simple, submitting an update could trigger a huge effort from the development team. In the process, we had a huge problem where the largest collection of sounds just plain didn't work, which took a week to fix and we still have no idea why that happened - we had to recreate that collection again (by just copying and pasting the same sounds into a new collection). Then our sound guys had to recreate all of the sound collections we were using, and they had to be re-linked to all the things in the entire game that trigger sounds. We had to upgrade to a new version of the sound engine that had 64-bit support, which took a lot of time and money. For example, I am working on a Unity game for iOS, switching to 64-bit support meant downloading a brand new version of Unity which changed some of the ways it works, deprecated a lot of function calls we were doing, and worse, made our licensed sound engine stop working (it was precompiled as a 32-bit DLL). In many cases switching to 64-bit is as simple as setting a compiler flag or checking a box, but in other cases it can be completely game breaking. This means that if this Monster Hunter game hasn't already made the transition, they now MUST do so if they release a new patch. Here's something you may not know: as of February, Apple now requires that all new iOS apps or apps that get updates must include a 64-bit executable. You are assuming quite a bit with that statement. 12: Capcom today announced to update the game for iOS 9 in spring 2016! People who kept the app on their device will be able to continue using their savefile. 10: Japanese and English versions of the game have been removed from the App store. And you cannot tell me that one of your flagship-titles in Japan where iOS has an exceptional market-share is not worth of extended support. This sudden mobile "End-of-Life"-ing has to stop. Super-shady all around and a real shame, since the game was one of the better examples of how to bring a game from a dedicated gaming-device to a smart-device. Capcom is still happily selling the game on the App store Please keep this in mind when updating your OS." There are currently no plans to update this application in the future. Capcom is not simply ignoring all of this, they even go as far as stating "This application is not compatible with iOS 9 (including the Beta). Hori actually released their iOS Bluetooth controller with MHFU as the flagship-title Monster Hunter is a game where people invest 100+ hours into a character The app still is in the Top 100 of paid apps in Japan The game had 4.5 out of 5 stars as an average rating in Japan before iOS 9 came out Apple actually selected the game for their "App Store Best of 2014"-awards in Japan The app was released less than 1.5 years ago If you start the app you just see the Capcom-logo for a couple of seconds before it crashes to the homescreen. Here are the release notes from iOS 17.IOS 9 was released last week and one of Capcoms biggest iOS-apps Monster Hunter Freedom Unite / Monster Hunter Portable 2nd G is incompatible with the latest release. While iOS 17.2.1 only mentions bug fixes, iOS 17.2 was a much larger update with Apple’s new Journal app and much more. That update is being developed alongside iOS 17.3, which introduces new protections against stolen devices. The macOS update comes just a few weeks after macOS 14.2 officially arrived with enhanced AutoFill and more features.Īpple is also testing macOS 14.3 beta with both developer and public beta features. The software update includes bug fixes to iOS 17.2.Īpple also released macOS 14.2.1 beta. Apple has released iOS 17.2.1 for iPhone.
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