![]() This new addition will add several seconds to your load time. We are looking for a fix but this is something limited in Pimps Code. Added Over 15 UMA Zombies for Variety (Note that vehicles do NOT do any damage to them. Fixed Localization for Water Cooler Quest Lowered Volume on All Custom Music and Sound Effects Fixed Steel Fireaxe Remaining at Quality 1 When Crafted ![]() Fixed Tomato and Wheat Seed Recipe Not Unlocking With Perk Added Fixed rh5_Bavarian_Bowse_Shop(by_magoli) (added sleeper volumes. Added Fixed rh5_Bike_Shop(by_War3zuk) (fixed paint. Removed air column from rh5_CanucksCoffee(by_Genosis).blocks Stability Fix for rh5_WildHouseby_Robear_MRHGA Want to thank everyone for their help in finding these bugs. Looks like this should be it for a few days at least. believe it's "house front door 1" (or similar) if you needed to look at it to find it. can only choose one for the completion of the quest, and that's what we went with. for the lock pick it's the white-ish house front door that need picking open. Shale far as i can recall is still in the desert in all versions. Is oil shale also changed? if so, as I said, where can I find it? If it's still in the dessert, do I have to dig in any special place? (just as a reminder, I'm playing the 5.1 version of the mod) I've heard that iron, for instance, can only be found in the wasteland (so there was a change in that sense). Any help?Ģ) Where can I find oil shale? I've been digging in the dessert and I just can't seem to find it (at least not in the way I found it in vanilla and/or other mods). What am I supposed to do? I've opened some doors with the lockpit but the mission remains undone. I'm playing the 5.1 version of the mod and I have two questions:ġ) regarding the mission of the lockpick (the one you need to get a lockpick and it says "pick a residential door").
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